And, unlike the 144 linear levels in the first, each world starts at the most basic, easy level and gets progressively more difficult. My only disappointment with the single-player game is that there are only 75 levels. One especially fun power-up is the beach ball, which turns you into a one-runner monk-killing machine. Those who remember the different power-ups gathered as you progressed through Lode Runner Returns will be disappointed in the lack of a few (I really miss the hangman's noose and the goo), but the new ones work well in this environment. If you get caught in the line of fire, you're toast. Several different bomb configurations let you blow up different configurations of blocks - and monks, should they be in the way. The 3D world also paves the way for a wide variety of bombs. This combination makes for more fun in eluding the hooded pests and makes you smarter in your strategy to defeat them. Black monks constantly chase you no matter where you go - and are very difficult to outsmart. Purple monks are unpredictable these most resemble the monks of the original. The only way to be killed by one is to step directly in its path. Blue monks are blind and follow a set pattern of movement. There's even a handy set of tutorial levels that familiarize yourself with the power-ups, bombs, and maneuvers you'll need. GameSpot's thorough review says it all about why the game is so addictive: "Instead of moving linearly through the 144 levels of Lode Runner Returns, occasionally pausing to watch the movies, acquire new power-ups, and change backgrounds, Lode Runner 2 lets you choose which world you want to start and any level therein. A combination of skillful digging, dodging, and collecting opens an escape portal to the next level. The hole you dig to find gold can also be used to trap, and temporarily kill, the monks. Your goal is to run around each level, collecting all the gold, while trying to avoid being killed by wandering monks. Montezuma's Return, 3D Lemmings), Lode Runner 2 uses graphics to its advantage to enhance gameplay, which has remained the same since the Apple II days. In contrast to most other puzzle game remakes/sequels in which 3D bells and whistles somewhat diminish the fun of the original (e.g. Lode Runner fans will be pleased to see that Presage has managed to keep the addictive gameplay intact with all the new graphical improvements. Aside from different physical apperances, Jack and Jane are identical, though. Perhaps to attract more women gamers, this sequel has also added a companion (Jane) to its main character (Jake Peril). Although the character from Lode Runner On-line looks the same, the world is now fleshed out in 3D, which you view from an isometric perspective. Lode Runner 2 is the sequel to the remake of Doug Smith's timeless classic, and last in the series. The game also includes a level editor, and the ability to save and load levels to and from compact cassette.Another classic puzzler that migrates to the 3D world, this time with an outstanding result. Holes drilled will also re-fill after a few seconds, potentially killing the player, or temporarily dispatching enemies (who will re-spawn shortly afterwards).Įnemies can also pick up and move gold chests, but will drop them shortly afterwards. Trapped enemies can be walked on, but will re-emerge from the ground after a few seconds. The player has no offensive attacks so cannot defeat enemies, however by pressing or where allowed, holes can be drilled on to left and right and right hand side of the player, respectively, which can temporarily trap enemies or offer a route downwards. ![]() Typically a level has a number of computer-controlled enemies which obide by the same rules, attempting to catch the player and cause a life to be lost. Horizontal bars also exist to allow the player to clear gaps, with letting go. The player can navigate the level with and, using and to climb ladders. ![]() Once all the chests are collected, a ladder will appear, which if climbed will load the next level. ![]() The SG-1000 version of Lode Runner eschews the plot seen in other versions of the game, and instead just features the "player" traversing levels collecting "gold chests". This is an intriguing game which requires intellectual depth to skillfully maneuver the unknown maze structures that consecutively develop one after another. You can also enjoy creating your own games by using the keyboard. In this game, the player is required to repeatedly "think" and "take action" to go through and clear the maze scenes by solving their mysterious riddles while averting the enemy's guards who are relentlessly in pursuit of him.Īfter collecting all of the gold chests, you must come up with new fresh ideas in order to successfully challenge the next level scene.Īlthough your experience gained from the previous play action will help you overcome some of the future maze scenes, you still have to be constantly on the alert.
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